AUGMENTED CITY



AUGMENTED CITY



AUGMENTED CITY



AUGMENTED

CITY


Brief


This was a small project with the goal of exploring ways in which Graphic Design and 3D design could interact. The chosen form was a simple game, with a twist that it could be played in augmented reality using Adobe Aero.


Brief


This was a small project with the goal of exploring ways in which Graphic Design and 3D design could interact. The chosen form was a simple game, with a twist that it could be played in augmented reality using Adobe Aero.



Brief


This was a small project with the goal of exploring ways in which Graphic Design and 3D design could interact. The chosen form was a simple game, with a twist that it could be played in augmented reality using Adobe Aero.



Brief


This was a small project with the goal of exploring ways in which Graphic Design and 3D design could interact. The chosen form was a simple game, with a twist that it could be played in augmented reality using Adobe Aero.


Solution


The game was to find four numbers which are hidden within a 3D city space. Augmented reality allowed the game to reach new levels of interaction, as finding the numbers required the player to use their own perspective and camera freedom to win.




Solution


The result was the city of Nexarion, a futuristic,

post-apocalyptic place transformed by a mysterious energy. This energy mutated the city, causing plants to grow huge and animals to change form. I brought it to life through cinematic visuals and animation.

Solution


The game was to find four numbers which are hidden within a 3D city space. Augmented reality allowed the game to reach new levels of interaction, as finding the numbers required the player to use their own perspective and camera freedom to win.






Solution


The game was to find four numbers which are hidden within a 3D city space. Augmented reality allowed the game to reach new levels of interaction, as finding the numbers required the player to use their own perspective and camera freedom to win.




View outside of AR

RETURN HOME

PROJECT PLAYER

Sojourn

Sojourn is a brand tailor made for night owls with a passion for travelling the world.

Skills: 3D, Graphic Design, Branding

Ludographics

Corporate Work

Nexarion

Augmented City

Sojourn

Sojourn is a brand tailor made for night owls with a passion for travelling the world.

Skills: 3D, Graphic Design, Branding

Ludographics

Corporate Work

Nexarion

Augmented City

RETURN HOME

RETURN HOME

PROJECT PLAYER

Sojourn

Sojourn is a brand tailor made for night owls with a passion for travelling the world.

Skills: 3D, Graphic Design, Branding

Ludographics

Corporate Work

Nexarion

Augmented City

Sojourn

Sojourn is a brand tailor made for night owls with a passion for travelling the world.

Skills: 3D, Graphic Design, Branding

Ludographics

Corporate Work

Nexarion

Augmented City

PROJECT PLAYER

Sojourn

Sojourn is a brand tailor made for night owls with a passion for travelling the world.

Skills: 3D, Graphic Design, Branding

Ludographics

Corporate Work

Nexarion

Augmented City

Sojourn

Sojourn is a brand tailor made for night owls with a passion for travelling the world.

Skills: 3D, Graphic Design, Branding

Ludographics

Corporate Work

Nexarion

Augmented City

PROJECT PLAYER

Sojourn

Sojourn is a brand tailor made for night owls with a passion for travelling the world.

Skills: 3D, Graphic Design, Branding

Ludographics

Corporate Work

Nexarion

Augmented City

Solution


The game was to find four numbers which are hidden within a 3D city space. Augmented reality allowed the game to reach new levels of interaction, as finding the numbers required the player to use their own perspective and camera freedom to win.


AUGMENTED CITY

Brief


This was a small project with the goal of exploring ways in which Graphic Design and 3D design could interact. The chosen form was a simple game, with a twist that it could be played in augmented reality using Adobe Aero.

Solution


The game was to find four numbers which are hidden within a 3D city space. Augmented reality allowed the game to reach new levels of interaction, as finding the numbers required the player to use their own perspective and camera freedom to win.


AUGMENTED CITY

Brief


This was a small project with the goal of exploring ways in which Graphic Design and 3D design could interact. The chosen form was a simple game, with a twist that it could be played in augmented reality using Adobe Aero.