AUGMENTED CITY
AUGMENTED CITY
AUGMENTED CITY
AUGMENTED
CITY
Brief
This was a small project with the goal of exploring ways in which Graphic Design and 3D design could interact. The chosen form was a simple game, with a twist that it could be played in augmented reality using Adobe Aero.
Brief
This was a small project with the goal of exploring ways in which Graphic Design and 3D design could interact. The chosen form was a simple game, with a twist that it could be played in augmented reality using Adobe Aero.
Brief
This was a small project with the goal of exploring ways in which Graphic Design and 3D design could interact. The chosen form was a simple game, with a twist that it could be played in augmented reality using Adobe Aero.
Brief
This was a small project with the goal of exploring ways in which Graphic Design and 3D design could interact. The chosen form was a simple game, with a twist that it could be played in augmented reality using Adobe Aero.
Solution
The game was to find four numbers which are hidden within a 3D city space. Augmented reality allowed the game to reach new levels of interaction, as finding the numbers required the player to use their own perspective and camera freedom to win.
Solution
The result was the city of Nexarion, a futuristic,
post-apocalyptic place transformed by a mysterious energy. This energy mutated the city, causing plants to grow huge and animals to change form. I brought it to life through cinematic visuals and animation.
Solution
The game was to find four numbers which are hidden within a 3D city space. Augmented reality allowed the game to reach new levels of interaction, as finding the numbers required the player to use their own perspective and camera freedom to win.
Solution
The game was to find four numbers which are hidden within a 3D city space. Augmented reality allowed the game to reach new levels of interaction, as finding the numbers required the player to use their own perspective and camera freedom to win.
View outside of AR
RETURN HOME
PROJECT PLAYER
Sojourn
Sojourn is a brand tailor made for night owls with a passion for travelling the world.
Skills: 3D, Graphic Design, Branding
Ludographics
Corporate Work
Nexarion
Augmented City
Sojourn
Sojourn
Sojourn is a brand tailor made for night owls with a passion for travelling the world.
Skills: 3D, Graphic Design, Branding
Ludographics
Corporate Work
Nexarion
Augmented City
Sojourn
RETURN HOME
RETURN HOME
PROJECT PLAYER
Sojourn
Sojourn is a brand tailor made for night owls with a passion for travelling the world.
Skills: 3D, Graphic Design, Branding
Ludographics
Corporate Work
Nexarion
Augmented City
View Project
Sojourn
Sojourn
Sojourn is a brand tailor made for night owls with a passion for travelling the world.
Skills: 3D, Graphic Design, Branding
Ludographics
Corporate Work
Nexarion
Augmented City
View Project
Sojourn
PROJECT PLAYER
Sojourn
Sojourn is a brand tailor made for night owls with a passion for travelling the world.
Skills: 3D, Graphic Design, Branding
Ludographics
Corporate Work
Nexarion
Augmented City
View Project
Sojourn
Sojourn
Sojourn is a brand tailor made for night owls with a passion for travelling the world.
Skills: 3D, Graphic Design, Branding
Ludographics
Corporate Work
Nexarion
Augmented City
View Project
Sojourn
PROJECT PLAYER
Sojourn
Sojourn is a brand tailor made for night owls with a passion for travelling the world.
Skills: 3D, Graphic Design, Branding
Ludographics
Corporate Work
Nexarion
Augmented City
Sojourn
Solution
The game was to find four numbers which are hidden within a 3D city space. Augmented reality allowed the game to reach new levels of interaction, as finding the numbers required the player to use their own perspective and camera freedom to win.
AUGMENTED CITY
Brief
This was a small project with the goal of exploring ways in which Graphic Design and 3D design could interact. The chosen form was a simple game, with a twist that it could be played in augmented reality using Adobe Aero.
Solution
The game was to find four numbers which are hidden within a 3D city space. Augmented reality allowed the game to reach new levels of interaction, as finding the numbers required the player to use their own perspective and camera freedom to win.
AUGMENTED CITY
Brief
This was a small project with the goal of exploring ways in which Graphic Design and 3D design could interact. The chosen form was a simple game, with a twist that it could be played in augmented reality using Adobe Aero.